Problem: Lack of knowledge about social interactions and group cognition in MMOGs
Action: Investigate group cognition in MMOGs, how group dynamics affect learning outcomes
Response: results can feed design, create better games and social interactions in them -> increase interactivity and learning
Pros:
- involves lots of Psychology- not my background, but interesting to me
- could draw from human communication theory, a key component in supporting such social dynamics
- could help understand how MMOGs could potentially be used in education if we can prove how group cognition and social interaction works to the learner's benefit
Cons:
- Psych majors have told me that in psych, people agree to disagree- that there's never consensus, hard to prove anything
- must learn tons of psych theories that would be relevant to this
Process: